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Resources for 3D programming

ยท One min read
James Y.
Author

Some indespensible resources that I have or want to consume in my quest to master the 3D computing universe.


3D Programmingโ€‹

Essense of Linear Algebraโ€‹

https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab

Perspective Projectionโ€‹

https://www.youtube.com/watch?v=U0_ONQQ5ZNM

Go on YouTube and search for "homogeneous coordinates" to dive deeper

Shaders in p5.jsโ€‹

https://youtu.be/3mfvZ-mdtZQ?si=EZVmYM2QZxKtmxfp


Ousterโ€‹

Todo: Figure out how "Cursor select object" works - is there a threshold for how many points has to be selected before the object is considered "highlighted"?


Non-euclidean - Superluminalโ€‹