Resources for 3D programming
ยท One min read
Some indespensible resources that I have or want to consume in my quest to master the 3D computing universe.
3D Programmingโ
Essense of Linear Algebraโ
https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab
Perspective Projectionโ
https://www.youtube.com/watch?v=U0_ONQQ5ZNM
Go on YouTube and search for "homogeneous coordinates" to dive deeper
Shaders in p5.jsโ
https://youtu.be/3mfvZ-mdtZQ?si=EZVmYM2QZxKtmxfp
Ousterโ
- https://static.ouster.dev/sensor-docs/image_route1/image_route3/sensor_data/sensor-data.html#id6
- https://static.ouster.dev/sdk-docs/python/quickstart.html#using-the-client-api
- https://static.ouster.dev/sdk-docs/reference/lidar-scan.html
- https://static.ouster.dev/sdk-docs/python/examples/lidar-scan.html
Todo: Figure out how "Cursor select object" works - is there a threshold for how many points has to be selected before the object is considered "highlighted"?